#import <Foundation/Foundation.h>
#import "cocos2d.h"

#import "GeneralSprite.h"

@interface LanternSprite : GeneralSprite 
{   
    float lightOnInterval;
    float lightOffInterval;
}
@property (assign) float lightOnInterval;
@property (assign) float lightOffInterval;

-(void) lightOn;
-(void) lightOff;
@end